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(UPDATE: Added new worlds)
 
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Here is a comprehensive list of all buildings found in the game:
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'''Buildings''' are a major gameplay mechanic in Minute Frontier. They are frequently seen throughout the player's journey and assist the player by healing, changing Jobs and even transporting to different dimensions.
   
== BUILDING TABLE ==
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== Building Description ==
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=== ''HOME'' ===
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This building contains 3 tips about the game which change each time the player enters, serving as a tutorial to new players by explaining stats, recommended Jobs and other uses of Home. When dying '''with a [[Pets|pet]]''' after playing a certain amount of time, the player can watch an advertisement video to either revive their pet or go back to the last place before death.
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=== ''PET BOARDING'' ===
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This building allows the player to leave their current pet inside, waiting until it is picked up again. The maximum number of pets allowed is two. If the building already has two pets inside, they can switch their current pet with either one of them. The pet(s) in the building can randomly attack enemies if the [[Jobs#SUMMONER|Summoner's]] Summons [[Abilities|ability]] is reached and activated.
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=== ''TEMPLE'' ===
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In this building the player can change [[Jobs]] that are currently unlocked in the game. Upon entering the Temple, the weapon equipped by the player is held by every Job.
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The player can check the selected job's stat growth, current LVL. They can also see the silhouettes of other locked Jobs holding the selected weapon.
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=== ''INN'' ===
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Thi biulding allows the player to heal at an accelerated rate while wating outside the building or resting inside. While inside this building, the player can heal their HP faster by tapping the screen. Every tap will produce a shimmer on the character sprite, healing 1HP per tap. Alternatively, the option to watch an ad to instantly replenish all missing health is sometimes provided. The speed of healing inside or outside the Inn is calculated in this formula, see more in [[Abilities]] :
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Heal Speed = (Natural Healing Ability Level + Sleep Recovery Level) / second
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=== DIMENSIONAL DOOR ===
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The Dimension Door can be unlocked after reaching <s>39.1</s> ''[moved, needs to be located again] ''km in the first world. This building allows the player to transfer from one dimension to another, which increases the difficulty of the game in a similar manner to a [https://en.wikipedia.org/wiki/New_Game_Plus New Game Plus] system. By using the Dimension Door for the very first time, the Dimension Door will appear at 0.1 km for all unlocked and locked worlds. Each time the level of the world is change, the character restarts at Home, from the beginning of the selected world.
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[[File:Warning.svg|thumb|left|75px]]
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''Keep in mind that if the player dies or goes home before unlocking World 2, despite having found the Dimension Door already, they will go back to 0.0 km '''without''' unlocking the dimension door at 0.1km.''
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In higher level worlds, enemies are stronger, give more EXP and Weapon Drop rises. There are also 5 unique powerful bosses in each of the five extra worlds, all encountered at the 49.0 km.
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For more information on the unique bosses, see the [[Boss]] page.
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==== ''Differences Between Worlds'' ====
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==== World 1 ====
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The game's first world. Enemies at the beginning of the game start from Level 1. There is no unique boss for World 1. [[Boss#LUCIFER|Lucifer]] is LVL 9999.
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==== World 2 ====
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Enemies start from LVL 1001. The unique boss of this world is [[Boss#PREVIOUS LUCIFER|Previous Lucifer]]. Lucifer is LVL 10999.
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==== World 3 ====
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Enemies start from LVL 2001. The unique boss of this world is [[Boss#KING|King]]. Lucifer is LVL 11999.
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==== World 4 ====
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Enemies start from LVL 3001. The unique boss of this world is [[Boss#DOSS BOSS|Doss Boss]]. Lucifer is LVL 12999
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==== World 5 ====
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Enemies start from LVL 4001. The unique boss of this world is [[Boss#QUEEN|Queen]]. Lucifer is LVL 13999
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==== World 6 ====
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Enemies start from LVL 5001. The unique boss of this world is [[Boss#GOD|GOD]]. Lucifer is LVL 14999
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==== World 7 ====
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Enemies start from LVL 6001. The unique boss of this world is [[Boss#???|???]]. Lucifer is LVL 15999
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==== World 8 ====
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Enemies start from LVL 7001. The unique boss of this world is [[Boss#???|???]]. Lucifer is LVL 16999
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==== World 9 ====
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he game's last world. Enemies start from LVL 8001. The unique boss of this world is [[Boss#???|???]]. Lucifer is LVL 17999
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=== ''HOVEL'' ===
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Hovel takes place inside a building that resembles the HOME of the character. In it is a message from the author, accompanied with a kneeling [[Villager]], saying:[[File:0. AUTHOR.png|thumb|120x120px]]
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<blockquote>"APOLOGY FROM AN AUTHOR</blockquote>
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<blockquote>I'M SORRY.</blockquote>
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<blockquote>THIS IS THE TERMINATION OF THE PRESENT VERSION.</blockquote>
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<blockquote>PLEASE WAIT A MOMENT.</blockquote>
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<blockquote>I CONTINUE DEVELOPING THIS GAME.</blockquote>
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<blockquote>THANK YOU FOR PLAYING!!"</blockquote>
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There is then the option to review the game or go back home at the start of the current world.
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== Building Locations ==
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Here is a comprehensive list of all buildings found in the game:
 
{| class="article-table"
 
{| class="article-table"
 
!Km
 
!Km
Line 62: Line 62:
 
|30.9
 
|30.9
 
|INN
 
|INN
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|-
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|31.1
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|TEMPLE
 
|-
 
|-
 
|36.8
 
|36.8
Line 69: Line 72:
 
|TEMPLE
 
|TEMPLE
 
|-
 
|-
|39.1
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|40.8
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|INN
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|-
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|40.9
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|TEMPLE
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|-
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|42.8
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|TEMPLE
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|-
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|44.8
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|TEMPLE
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|-
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|48.8
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|TEMPLE
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|-
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|49.1
 
|DIMENSION DOOR
 
|DIMENSION DOOR
 
|-
 
|-
|39.2
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|49.2
 
|HOVEL
 
|HOVEL
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|-
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|49.4
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|INN (ROOP 1)<ref name=":0">ROOP 1 screens are accessible beyond Lucifer using the auto-walk [[Jobs|ability]]</ref>
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|-
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|49.5
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|(ROOP 1)<ref name=":0">ROOP 1 screens are accessible beyond Lucifer using the auto-walk [[Jobs|ability]]</ref>
 
|}
 
|}
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__NOEDITSECTION____INDEX__
== BUILDING DESCRIPTION ==
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<references/>
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[[fr:Batiments]]
=== ''HOME'' ===
 
This building contains 3 tips about the game which change each time you enter. When dying '''with''' a [[Pets|pet]] after playing a certain amount of time, you can watch an advertisement video to either revive your pet or go back to the last place before death.
 
 
=== ''PET BOARDING'' ===
 
This building allows you to leave your current pet. The maximum number of pets allowed is two. If the building already has two pets inside, you can switch your current pet with either one of them. The two pets in the building randomly attack enemies using the [[Jobs#SUMMONER|Summoner's]] Summons [[Abilities|ability]].
 
 
=== ''TEMPLE'' ===
 
In this building you can change [[Jobs]] you've unlocked in the game, and check the selected job's stat growth and other informations.
 
 
=== ''INN'' ===
 
In this building you can rest and heal your HP faster by waiting in the inn, or watching an add to instantly replenish all your health. The speed of healing is calculated in this formula, see more in [[Abilities]] :
 
 
Heal Speed = (Natural Healing Ability Level + Sleep Recovery Level) / second
 
 
=== ''DIMENSION DOOR'' ===
 
You can unlock the dimension door after reaching 39.1 km in the first world. By using the dimension door for the very first time, you unlock a dimension door at 0.1 km. Each time you change worlds, you restart at home, from the beginning of the selected world.
 
 
[[File:Warning.svg|thumb|left|75px]]
 
''Keep in mind that if you die or go home before unlocking World 2, despite having found the Dimension Door already, you will go back to 0.0 km '''without''' unlocking the dimension door at 0.1km.''
 
 
In upper world, enemies are stronger, give more EXP and Weapon Drop rises. There are also 3 unique powerful bosses in worlds 2, 3 and 4, all encountered at the 39.0 km point of those worlds.
 
 
==== World 1 ====
 
The game's initial world. Enemies start from Level 1. [[Boss#LUCIFER|Lucifer]] is LVL 9999.
 
 
==== World 2 ====
 
Enemies start from LVL 1001. This world's unique boss is [[Boss#PREVIOUS LUCIFER|Previous Lucifer]]. [[Boss#LUCIFER|Lucifer]] is LVL 19999.
 
 
==== World 3 ====
 
Enemies start from LVL 2001. This world's unique boss is [[Boss#KING|King]]. [[Boss#LUCIFER|Lucifer]] is LVL 29999.
 
 
==== World 4 ====
 
Enemies start from LVL 3001. This world's unique boss is [[Boss#DOSS BOSS|Doss Boss]]. [[Boss#LUCIFER|Lucifer]] is LVL 39999
 
 
=== ''HOVEL'' ===
 
[[File:0. AUTHOR.png|thumb|120x120px]]
 
 
<blockquote>"APOLOGY FROM AN AUTHOR</blockquote>
 
 
<blockquote>I'M SORRY.</blockquote>
 
 
<blockquote>THIS IS THE TERMINATION OF THE PRESENT VERSION.</blockquote>
 
 
<blockquote>PLEASE WAIT A MOMENT.</blockquote>
 
<blockquote>I CONTINUE DEVELOPING THIS GAME.</blockquote><blockquote>THANK YOU FOR PLAYING!!"</blockquote>
 
You can also review the game or go back home at the start of the current world, which isn't really recommended when you haven't unlocked the dimension portal yet.
 
 
 
 
 
__NOTOC__
 
__NOEDITSECTION__
 
 
[[Category:Main Page]]
 
[[Category:Main Page]]
  +
[[Category:Game Mechanics]]

Latest revision as of 17:29, January 25, 2018

Buildings are a major gameplay mechanic in Minute Frontier. They are frequently seen throughout the player's journey and assist the player by healing, changing Jobs and even transporting to different dimensions.

Building Description

HOME

This building contains 3 tips about the game which change each time the player enters, serving as a tutorial to new players by explaining stats, recommended Jobs and other uses of Home. When dying with a pet after playing a certain amount of time, the player can watch an advertisement video to either revive their pet or go back to the last place before death.


PET BOARDING

This building allows the player to leave their current pet inside, waiting until it is picked up again. The maximum number of pets allowed is two. If the building already has two pets inside, they can switch their current pet with either one of them. The pet(s) in the building can randomly attack enemies if the Summoner's Summons ability is reached and activated.


TEMPLE

In this building the player can change Jobs that are currently unlocked in the game. Upon entering the Temple, the weapon equipped by the player is held by every Job.

The player can check the selected job's stat growth, current LVL. They can also see the silhouettes of other locked Jobs holding the selected weapon.


INN

Thi biulding allows the player to heal at an accelerated rate while wating outside the building or resting inside. While inside this building, the player can heal their HP faster by tapping the screen. Every tap will produce a shimmer on the character sprite, healing 1HP per tap. Alternatively, the option to watch an ad to instantly replenish all missing health is sometimes provided. The speed of healing inside or outside the Inn is calculated in this formula, see more in Abilities :

Heal Speed = (Natural Healing Ability Level + Sleep Recovery Level) / second


DIMENSIONAL DOOR

The Dimension Door can be unlocked after reaching 39.1 [moved, needs to be located again] km in the first world. This building allows the player to transfer from one dimension to another, which increases the difficulty of the game in a similar manner to a New Game Plus system. By using the Dimension Door for the very first time, the Dimension Door will appear at 0.1 km for all unlocked and locked worlds. Each time the level of the world is change, the character restarts at Home, from the beginning of the selected world.

Warning

Keep in mind that if the player dies or goes home before unlocking World 2, despite having found the Dimension Door already, they will go back to 0.0 km without unlocking the dimension door at 0.1km.

In higher level worlds, enemies are stronger, give more EXP and Weapon Drop rises. There are also 5 unique powerful bosses in each of the five extra worlds, all encountered at the 49.0 km.

For more information on the unique bosses, see the Boss page.


Differences Between Worlds

World 1

The game's first world. Enemies at the beginning of the game start from Level 1. There is no unique boss for World 1. Lucifer is LVL 9999.

World 2

Enemies start from LVL 1001. The unique boss of this world is Previous Lucifer. Lucifer is LVL 10999.

World 3

Enemies start from LVL 2001. The unique boss of this world is King. Lucifer is LVL 11999.

World 4

Enemies start from LVL 3001. The unique boss of this world is Doss Boss. Lucifer is LVL 12999

World 5

Enemies start from LVL 4001. The unique boss of this world is Queen. Lucifer is LVL 13999

World 6

Enemies start from LVL 5001. The unique boss of this world is GOD. Lucifer is LVL 14999

World 7

Enemies start from LVL 6001. The unique boss of this world is ???. Lucifer is LVL 15999

World 8

Enemies start from LVL 7001. The unique boss of this world is ???. Lucifer is LVL 16999

World 9

he game's last world. Enemies start from LVL 8001. The unique boss of this world is ???. Lucifer is LVL 17999


HOVEL

Hovel takes place inside a building that resembles the HOME of the character. In it is a message from the author, accompanied with a kneeling Villager, saying:
0. AUTHOR

"APOLOGY FROM AN AUTHOR

I'M SORRY.

THIS IS THE TERMINATION OF THE PRESENT VERSION.

PLEASE WAIT A MOMENT.

I CONTINUE DEVELOPING THIS GAME.

THANK YOU FOR PLAYING!!"

There is then the option to review the game or go back home at the start of the current world.


Building Locations

Here is a comprehensive list of all buildings found in the game:

Km Building
0.0 HOME, PET BOARDING
0.1 DIMENSION DOOR
0.2 TEMPLE
1.6 INN
2.3 TEMPLE
3.5 INN
4.7 TEMPLE
8.9 TEMPLE
9.0 INN
12.9 TEMPLE
13.2 INN
15.6 INN
15.7 TEMPLE
20.8 INN
20.9 TEMPLE
23.3 TEMPLE
24.9 INN
26.8 TEMPLE
30.9 INN
31.1 TEMPLE
36.8 TEMPLE
38.8 TEMPLE
40.8 INN
40.9 TEMPLE
42.8 TEMPLE
44.8 TEMPLE
48.8 TEMPLE
49.1 DIMENSION DOOR
49.2 HOVEL
49.4 INN (ROOP 1)[1]
49.5 (ROOP 1)[1]
  1. 1.0 1.1 ROOP 1 screens are accessible beyond Lucifer using the auto-walk ability
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