The Dice is one of the seven weapons of Minute Frontier.
Mechanics
The Dice is an odd weapon, having its damage determined through a dice rolling 1 through 6 (9 with proper abilities) pips when attacking the enemy. Doing so, the damage can vary from attack-to-attack, dealing minimal damage at one pip with 6 times more power at six pips.
Variants
Most Jobs in Minute Frontier use a DICE-like weapon.
Exceptions include:
Weapon | Job(s) | Type |
---|---|---|
GOLD DICE | Idol, HolyNight | Light |
CHEAT DICE | Clown | |
BLACK DICE | Gambler, BlkKnight | Dark |
Strategy
For more information on strategy, look at Character Builds.