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(→‎Update: ADDED AFRO LVL 40)
Tag: rte-source
(→‎Update: ADDED AFRO LVL 60)
Tag: rte-source
Line 9: Line 9:
 
| style="text-align:center" | [[File:1._VILLAGER.png|centre]]
 
| style="text-align:center" | [[File:1._VILLAGER.png|centre]]
 
<h4 style="text-align:center;">[[Villager|VILLAGER]]</h4>
 
<h4 style="text-align:center;">[[Villager|VILLAGER]]</h4>
  +
   
   
Line 44: Line 45:
 
| style="text-align:center" | [[File:2._BRAVE.png|centre]]
 
| style="text-align:center" | [[File:2._BRAVE.png|centre]]
 
<h4 style="text-align:center;">[[Brave|BRAVE]]</h4>
 
<h4 style="text-align:center;">[[Brave|BRAVE]]</h4>
  +
   
   
Line 89: Line 91:
 
| style="text-align:center" | [[File:4._THIEF.png|centre]]
 
| style="text-align:center" | [[File:4._THIEF.png|centre]]
 
<h4 style="text-align:center;">[[Thief|THIEF]]</h4>
 
<h4 style="text-align:center;">[[Thief|THIEF]]</h4>
  +
   
   
Line 139: Line 142:
 
| style="text-align:center" | [[File:3._FIGHTER.png|centre]]
 
| style="text-align:center" | [[File:3._FIGHTER.png|centre]]
 
<h4 style="text-align:center;">[[Fighter|FIGHTER]]</h4>
 
<h4 style="text-align:center;">[[Fighter|FIGHTER]]</h4>
  +
   
   
Line 191: Line 195:
 
| style="text-align:center" | [[File:5._HUNTER.png|centre]]
 
| style="text-align:center" | [[File:5._HUNTER.png|centre]]
 
<h4 style="text-align:center;">[[Hunter|HUNTER]]</h4>
 
<h4 style="text-align:center;">[[Hunter|HUNTER]]</h4>
  +
   
   
Line 240: Line 245:
 
| style="text-align:center" | [[File:6._NINJA.png|centre]]
 
| style="text-align:center" | [[File:6._NINJA.png|centre]]
 
<h4 style="text-align:center;">[[Ninja|NINJA]]</h4>
 
<h4 style="text-align:center;">[[Ninja|NINJA]]</h4>
  +
   
   
Line 291: Line 297:
 
| style="text-align:center" | [[File:7._SAMURAI.png|centre]]
 
| style="text-align:center" | [[File:7._SAMURAI.png|centre]]
 
<h4 style="text-align:center;">[[Samurai|SAMURAI]]</h4>
 
<h4 style="text-align:center;">[[Samurai|SAMURAI]]</h4>
  +
   
   
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| style="text-align:center" | [[File:8._WIZARD.png|centre]]
 
| style="text-align:center" | [[File:8._WIZARD.png|centre]]
 
<h4 style="text-align:center;">[[Wizard|WIZARD]]</h4>
 
<h4 style="text-align:center;">[[Wizard|WIZARD]]</h4>
  +
   
   
Line 392: Line 400:
 
| style="text-align:center" | [[File:9._PRIEST.png|centre]]
 
| style="text-align:center" | [[File:9._PRIEST.png|centre]]
 
<h4 style="text-align:center;">[[Priest|PRIEST]]</h4>
 
<h4 style="text-align:center;">[[Priest|PRIEST]]</h4>
  +
   
   
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| style="text-align:center" | [[File:10._RAVER.png|centre]]
 
| style="text-align:center" | [[File:10._RAVER.png|centre]]
 
<h4 style="text-align:center;">[[Raver|RAVER]]</h4>
 
<h4 style="text-align:center;">[[Raver|RAVER]]</h4>
  +
   
   
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| style="text-align:center" | [[File:11._GIRL.png|centre]]
 
| style="text-align:center" | [[File:11._GIRL.png|centre]]
 
<h4 style="text-align:center;">[[Girl|GIRL]]</h4>
 
<h4 style="text-align:center;">[[Girl|GIRL]]</h4>
  +
   
   
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| style="text-align:center" | [[File:12._SORCERESS.png|centre]]
 
| style="text-align:center" | [[File:12._SORCERESS.png|centre]]
 
<h4 style="text-align:center;">[[Sorceress|SORCERESS]]</h4>
 
<h4 style="text-align:center;">[[Sorceress|SORCERESS]]</h4>
  +
   
   
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| style="text-align:center" | [[File:13._IDOL.png|centre]]
 
| style="text-align:center" | [[File:13._IDOL.png|centre]]
 
<h4 style="text-align:center;">[[Idol|IDOL]]</h4>
 
<h4 style="text-align:center;">[[Idol|IDOL]]</h4>
  +
   
   
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| style="text-align:center" | [[File:14._MONK.png|centre]]
 
| style="text-align:center" | [[File:14._MONK.png|centre]]
 
<h4 style="text-align:center;">[[Monk|MONK]]</h4>
 
<h4 style="text-align:center;">[[Monk|MONK]]</h4>
  +
   
   
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| style="text-align:center" | [[File:15._SMITH.png|centre]]
 
| style="text-align:center" | [[File:15._SMITH.png|centre]]
 
<h4 style="text-align:center;">[[Smith|SMITH]]</h4>
 
<h4 style="text-align:center;">[[Smith|SMITH]]</h4>
  +
   
   
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| style="text-align:center" | [[File:16._GEOMANCER.png|centre]]
 
| style="text-align:center" | [[File:16._GEOMANCER.png|centre]]
 
<h4 style="text-align:center;">[[Geomancer|GEOMANCER]]</h4>
 
<h4 style="text-align:center;">[[Geomancer|GEOMANCER]]</h4>
  +
   
   
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| style="text-align:center" | [[File:17._KAPPA.png|centre]]
 
| style="text-align:center" | [[File:17._KAPPA.png|centre]]
 
<h4 style="text-align:center;">[[Kappa|KAPPA]]</h4>
 
<h4 style="text-align:center;">[[Kappa|KAPPA]]</h4>
  +
   
   
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| style="text-align:center" | [[File:18._VAMPIRE.png|centre]]
 
| style="text-align:center" | [[File:18._VAMPIRE.png|centre]]
 
<h4 style="text-align:center;">[[Vampire|VAMPIRE]]</h4>
 
<h4 style="text-align:center;">[[Vampire|VAMPIRE]]</h4>
  +
   
   
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| style="text-align:center" | [[File:19._GHOST.png|centre]]
 
| style="text-align:center" | [[File:19._GHOST.png|centre]]
 
<h4 style="text-align:center;">[[Ghost|GHOST]]</h4>
 
<h4 style="text-align:center;">[[Ghost|GHOST]]</h4>
  +
   
   
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| style="text-align:center" | [[File:20._TAMER.png|centre]]
 
| style="text-align:center" | [[File:20._TAMER.png|centre]]
 
<h4 style="text-align:center;">[[Tamer|TAMER]]</h4>
 
<h4 style="text-align:center;">[[Tamer|TAMER]]</h4>
  +
   
   
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| style="text-align:center" | [[File:21._DWARF.png|centre]]
 
| style="text-align:center" | [[File:21._DWARF.png|centre]]
 
<h4 style="text-align:center;">[[Dwarf|DWARF]]</h4>
 
<h4 style="text-align:center;">[[Dwarf|DWARF]]</h4>
  +
   
   
Line 1,000: Line 1,021:
 
| style="text-align:center" | [[File:22._DRAGOON.png|centre]]
 
| style="text-align:center" | [[File:22._DRAGOON.png|centre]]
 
<h4 style="text-align:center;">[[Dragoon|DRAGOON]]</h4>
 
<h4 style="text-align:center;">[[Dragoon|DRAGOON]]</h4>
  +
   
   
Line 1,048: Line 1,070:
 
| style="text-align:center" | [[File:23._KEKKAISHI.png|centre]]
 
| style="text-align:center" | [[File:23._KEKKAISHI.png|centre]]
 
<h4 style="text-align:center;">[[Kekkaishi|KEKKAISHI]]</h4>
 
<h4 style="text-align:center;">[[Kekkaishi|KEKKAISHI]]</h4>
  +
   
   
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| style="text-align:center" | [[File:24._NECRMNCR.png|centre]]
 
| style="text-align:center" | [[File:24._NECRMNCR.png|centre]]
 
<h4 style="text-align:center;">[[Necrmncr|NECRMNCR]]</h4>
 
<h4 style="text-align:center;">[[Necrmncr|NECRMNCR]]</h4>
  +
   
   
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| style="text-align:center" | [[File:25._BUNNY.png|centre]]
 
| style="text-align:center" | [[File:25._BUNNY.png|centre]]
 
<h4 style="text-align:center;">[[Bunny|BUNNY]]</h4>
 
<h4 style="text-align:center;">[[Bunny|BUNNY]]</h4>
  +
   
   
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| style="text-align:center" | [[File:26._SWORDSMAN.png|centre]]
 
| style="text-align:center" | [[File:26._SWORDSMAN.png|centre]]
 
<h4 style="text-align:center;">[[Swordsman|SWORDSMAN]]</h4>
 
<h4 style="text-align:center;">[[Swordsman|SWORDSMAN]]</h4>
  +
   
   
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| style="text-align:center" | [[File:27._GUNMAN.png|centre]]
 
| style="text-align:center" | [[File:27._GUNMAN.png|centre]]
 
<h4 style="text-align:center;">[[Gunman|GUNMAN]]</h4>
 
<h4 style="text-align:center;">[[Gunman|GUNMAN]]</h4>
  +
   
   
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| style="text-align:center" | [[File:28._EXPLORER.png|centre]]
 
| style="text-align:center" | [[File:28._EXPLORER.png|centre]]
 
<h4 style="text-align:center;">[[Explorer|EXPLORER]]</h4>
 
<h4 style="text-align:center;">[[Explorer|EXPLORER]]</h4>
  +
   
   
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| style="text-align:center" | [[File:29._GARDNER.png|centre]]
 
| style="text-align:center" | [[File:29._GARDNER.png|centre]]
 
<h4 style="text-align:center;">[[Gardner|GARDNER]]</h4>
 
<h4 style="text-align:center;">[[Gardner|GARDNER]]</h4>
  +
   
   
Line 1,382: Line 1,411:
 
| style="text-align:center" | [[File:30._ASSASSIN.png|centre]]
 
| style="text-align:center" | [[File:30._ASSASSIN.png|centre]]
 
<h4 style="text-align:center;">[[Assassin|ASSASSIN]]</h4>
 
<h4 style="text-align:center;">[[Assassin|ASSASSIN]]</h4>
  +
   
   
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| style="text-align:center" | [[File:31._ROBOT.png|centre]]
 
| style="text-align:center" | [[File:31._ROBOT.png|centre]]
 
<h4 style="text-align:center;">[[Robot|ROBOT]]</h4>
 
<h4 style="text-align:center;">[[Robot|ROBOT]]</h4>
  +
   
   
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| style="text-align:center" | [[File:32._MAID.png|centre]]
 
| style="text-align:center" | [[File:32._MAID.png|centre]]
 
<h4 style="text-align:center;">[[Maid|MAID]]</h4>
 
<h4 style="text-align:center;">[[Maid|MAID]]</h4>
  +
   
   
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| style="text-align:center" | [[File:33._BERSERKER.png|centre]]
 
| style="text-align:center" | [[File:33._BERSERKER.png|centre]]
 
<h4 style="text-align:center;">[[Berserker|BERSERKER]]</h4>
 
<h4 style="text-align:center;">[[Berserker|BERSERKER]]</h4>
  +
   
   
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| style="text-align:center" | [[File:32._MGCKNIGHT.png|centre]]
 
| style="text-align:center" | [[File:32._MGCKNIGHT.png|centre]]
 
<h4 style="text-align:center;">[[MgcKnight|MGCKNIGHT]]</h4>
 
<h4 style="text-align:center;">[[MgcKnight|MGCKNIGHT]]</h4>
  +
   
   
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| style="text-align:center" | [[File:35._CLOWN.png|centre]]
 
| style="text-align:center" | [[File:35._CLOWN.png|centre]]
 
<h4 style="text-align:center;">[[Clown|CLOWN]]</h4>
 
<h4 style="text-align:center;">[[Clown|CLOWN]]</h4>
  +
   
   
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| style="text-align:center" | [[File:36._AUGUR.png|centre]]
 
| style="text-align:center" | [[File:36._AUGUR.png|centre]]
 
<h4 style="text-align:center;">[[Augur|AUGUR]]</h4>
 
<h4 style="text-align:center;">[[Augur|AUGUR]]</h4>
  +
   
   
Line 1,703: Line 1,739:
 
| style="text-align:center" | [[File:37._PIRATE.png|centre]]
 
| style="text-align:center" | [[File:37._PIRATE.png|centre]]
 
<h4 style="text-align:center;">[[Pirate|PIRATE]]</h4>
 
<h4 style="text-align:center;">[[Pirate|PIRATE]]</h4>
  +
   
   
Line 1,755: Line 1,792:
 
| style="text-align:center" | [[File:38._ANGEL.png|centre]]
 
| style="text-align:center" | [[File:38._ANGEL.png|centre]]
 
<h4 style="text-align:center;">[[Angel|ANGEL]]</h4>
 
<h4 style="text-align:center;">[[Angel|ANGEL]]</h4>
  +
   
   
Line 1,802: Line 1,840:
 
| style="text-align:center" | [[File:39._GAMBLER.png|centre]]
 
| style="text-align:center" | [[File:39._GAMBLER.png|centre]]
 
<h4 style="text-align:center;">[[Gambler|GAMBLER]]</h4>
 
<h4 style="text-align:center;">[[Gambler|GAMBLER]]</h4>
  +
   
   
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| style="text-align:center" | [[File:37._SCHOLAR.png|centre]]
 
| style="text-align:center" | [[File:37._SCHOLAR.png|centre]]
 
<h4 style="text-align:center;">[[Scholar|SCHOLAR]]</h4>
 
<h4 style="text-align:center;">[[Scholar|SCHOLAR]]</h4>
  +
   
   
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| style="text-align:center" | [[File:41._SNIPER.png|centre]]
 
| style="text-align:center" | [[File:41._SNIPER.png|centre]]
 
<h4 style="text-align:center;">[[Sniper|SNIPER]]</h4>
 
<h4 style="text-align:center;">[[Sniper|SNIPER]]</h4>
  +
   
   
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| style="text-align:center" | [[File:42._CAVALRY.png|centre]]
 
| style="text-align:center" | [[File:42._CAVALRY.png|centre]]
 
<h4 style="text-align:center;">[[Cavalry|CAVALRY]]</h4>
 
<h4 style="text-align:center;">[[Cavalry|CAVALRY]]</h4>
  +
   
   
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| style="text-align:center" | [[File:43._SAGE.png|centre]]
 
| style="text-align:center" | [[File:43._SAGE.png|centre]]
 
<h4 style="text-align:center;">[[Sage|SAGE]]</h4>
 
<h4 style="text-align:center;">[[Sage|SAGE]]</h4>
  +
   
   
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| style="text-align:center" | [[File:44._WEREWOLF.png|centre]]
 
| style="text-align:center" | [[File:44._WEREWOLF.png|centre]]
 
<h4 style="text-align:center;">[[Werewolf|WEREWOLF]]</h4>
 
<h4 style="text-align:center;">[[Werewolf|WEREWOLF]]</h4>
  +
   
   
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| style="text-align:center" | [[File:45._SUMMONER.png|centre]]
 
| style="text-align:center" | [[File:45._SUMMONER.png|centre]]
 
<h4 style="text-align:center;">[[Summoner|SUMMONER]]</h4>
 
<h4 style="text-align:center;">[[Summoner|SUMMONER]]</h4>
  +
   
   
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| style="text-align:center" | [[File:46._DEVIL.png|centre]]
 
| style="text-align:center" | [[File:46._DEVIL.png|centre]]
 
<h4 style="text-align:center;">[[Devil|DEVIL]]</h4>
 
<h4 style="text-align:center;">[[Devil|DEVIL]]</h4>
  +
   
   
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| style="text-align:center" | [[File:47._BLKKNIGHT.png|centre]]
 
| style="text-align:center" | [[File:47._BLKKNIGHT.png|centre]]
 
<h4 style="text-align:center;">[[BlkKnight|BLKKNIGHT]]</h4>
 
<h4 style="text-align:center;">[[BlkKnight|BLKKNIGHT]]</h4>
  +
   
   
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| style="text-align:center" | [[File:48._HERO.png|centre]]
 
| style="text-align:center" | [[File:48._HERO.png|centre]]
 
<h4 style="text-align:center;">[[Hero|HERO]]</h4>
 
<h4 style="text-align:center;">[[Hero|HERO]]</h4>
  +
   
   
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| style="text-align:center" | [[File:49._MOLE.png|centre]]
 
| style="text-align:center" | [[File:49._MOLE.png|centre]]
 
<h4 style="text-align:center;">[[Mole|MOLE]]</h4>
 
<h4 style="text-align:center;">[[Mole|MOLE]]</h4>
  +
   
   
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| style="text-align:center" | [[File:50._AFRO.png|centre]]
 
| style="text-align:center" | [[File:50._AFRO.png|centre]]
 
<h4 style="text-align:center;">[[Afro|AFRO]]</h4>
 
<h4 style="text-align:center;">[[Afro|AFRO]]</h4>
 
Element : Normal<br/>
 
 
 
 
Element : Normal<br />
 
 
Unlock: 41.6 km
 
Unlock: 41.6 km
 
|
 
|
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| 20 - THROUGH SPEAR
 
| 20 - THROUGH SPEAR
 
| 40 - HAMMER BONUS UP
 
| 40 - HAMMER BONUS UP
  +
| 60 - CRITICAL UP
 
???
 
???
 
}}
 
}}
Line 2,428: Line 2,474:
 
| style="text-align:center" | [[File:51._HOLYNIGHT.png|centre]]
 
| style="text-align:center" | [[File:51._HOLYNIGHT.png|centre]]
 
<h4 style="text-align:center;">[[HolyNight|HOLYNIGHT]]</h4>
 
<h4 style="text-align:center;">[[HolyNight|HOLYNIGHT]]</h4>
 
 
 
 
 
Element : Light<br />
 
Element : Light<br />
 
Unlock: 42.6 km
 
Unlock: 42.6 km

Revision as of 14:55, 21 July 2016

Jobs are a major gameplay component within Minute Frontier.

Jobs are represented as a character that the player can move around with and use to fight enemy monsters and gain EXP. Leveling up a Job will increase Stats, as well as unlock Abilities. At the beginning of the game, 12 Jobs are unlocked and can be accessed by using a Temple, where new Jobs are unlocked after defeating bosses encountered during the quest.

JOBS TABLE

Job Stats/level Weapon Bonus Abilities Weapon Interactions
1. VILLAGER

VILLAGER



Element : Normal
Unlock: 0.0 km

HP + 10
POW + 1
VIT + 1
SPD + 1
INT + 1
MEN + 1
LUK + 1

Sword 1.00
Knife 1.00
Hammer 1.00
Spear 1.00
Bow 1.00
Staff 1.00
Dice 1.00

2 - SLEEP RECOVERY
100 - MAGIC GUARD UP

2. BRAVE

BRAVE



Element : Normal
Unlock: 0.0 km

HP + 20
POW + 2
VIT + 2
SPD + 2
INT + 1
MEN + 1
LUK + 1

Sword 1.20
Knife 1.05
Hammer 1.05
Spear 1.10
Bow 1.00
Staff 0.95
Dice 1.00

5 - SWORD BONUS UP
10 - PHYSICAL ATTACK UP
20 - MOVE UP
30 - PHYSICAL GUARD UP
40 - SWORD MOTION UP
60 - PHYSICAL GUARD UP
70 - PHYSICAL ATTACK UP
80 - SWORD BONUS UP
90 - PHYSICAL GUARD UP
100 - PHYSICAL ATTACK UP
140 - PHYSICAL GUARD UP
180 - PHYSICAL ATTACK UP

4. THIEF

THIEF



Element : Normal
Unlock: 0.0 km

HP + 10
POW + 1
VIT + 1
SPD + 3
INT + 1
MEN + 0
LUK + 3

Sword 1.05
Knife 1.10
Hammer 0.90
Spear 1.00
Bow 1.05
Staff 0.95
Dice 1.10

5 - WEAPON DROP UP
10 - KNIFE BONUS UP
15 - KNIFE MOTION UP
20 - DICE BONUS UP
25 - BOW BONUS UP
30 - KNIFE BONUS UP
50 - DICE BONUS UP
70 - PHYSICAL ATTACK UP
80 - KNIFE BONUS UP
100 - MOVE UP
120 - PHYSICAL ATTACK UP
140 - DICE BONUS UP
170 - CRITICAL UP
200 - KNIFE BONUS UP

Bow :

FIRE BOW (Fire)

3. FIGHTER

FIGHTER



Element : Normal
Unlock: 0.0 km

HP + 30
POW + 4
VIT + 2
SPD + 0
INT + 0
MEN + 0
LUK + 0

Sword 1.30
Knife 1.05
Hammer 1.10
Spear 1.05
Bow 0.90
Staff 0.80
Dice 1.00

5 - PHYSICAL ATTACK UP
10 - SWORD BONUS UP
15 - HAMMER IMPACT UP
20 - SWORD BONUS UP
30 - PHYSICAL GUARD UP
40 - HAMMER BONUS UP
50 - PHYSICAL ATTACK UP
60 - HAMMER BONUS UP
70 - PHYSICAL ATTACK UP
80 - PHYSICAL GUARD UP
100 - PHYSICAL ATTACK UP
130 - HAMMER BONUS UP
160 - SWORD BONUS UP
190 - PHYSICAL ATTACK UP

Hammer :

WOOD HAMMER

(Earth)

5. HUNTER

HUNTER



Element : Normal
Unlock: 0.0 km

HP + 10
POW + 2
VIT + 1
SPD + 2
INT + 1
MEN + 1
LUK + 1

Sword 1.00
Knife 1.10
Hammer 0.95
Spear 1.00
Bow 1.30
Staff 0.95
Dice 1.00

5 - BOW AIM UP
10 - BOW IMPACT UP
15 - BOW BONUS UP
20 - BOW AIM UP
22 - BOW BONUS UP
25 - KNIFE BONUS UP
30 - BOW BONUS UP
40 - PHYSICAL ATTACK UP
50 - KNIFE BONUS UP
70 - BOW BONUS UP
80 - PHYSICAL ATTACK UP
100 - BOW AIM UP
125 - BOW BONUS UP
150 - CRITICAL UP
175 - BOW BONUS UP
200 - BOW AIM UP

6. NINJA

NINJA



Element : Normal
Unlock: 0.0 km

HP + 10
POW + 1
VIT + 1
SPD + 4
INT + 1
MEN + 1
LUK + 0

Sword 1.05
Knife 1.20
Hammer 0.90
Spear 1.00
Bow 1.10
Staff 1.25
Dice 1.00

10 - MOVE UP
15 - KNIFE BONUS UP
20 - KNIFE BONUS UP
30 - WEAPON DROP UP
40 - STAFF BONUS UP
50 - BOW BONUS UP
60 - KNIFE BONUS UP
70 - MAGIC ATTACK UP
80 - STAFF MOTION UP
90 - MAGIC GUARD UP
100 - MOVE UP
120 - ELEMENTAL UP
140 - STAFF BONUS UP
160 - CRITICAL UP
180 - KNIFE BONUS UP

Staff :

SCROLL (Normal)

7. SAMURAI

SAMURAI



Element : Normal
Unlock: 0.0 km

HP + 20
POW + 2
VIT + 4
SPD + 0
INT + 0
MEN + 1
LUK + 1

Sword 1.25
Knife 1.00
Hammer 0.90
Spear 1.30
Bow 1.05
Staff 0.90
Dice 1.00

3 - PHYSICAL GUARD UP
5 - SPEAR BONUS UP
10 - SWORD BONUS UP
15 - SPEAR BONUS UP
20 - PHYSICAL GUARD UP
25 - BOW BONUS UP
30 - PHYSICAL GUARD UP
40 - MAGIC GUARD UP
60 - SWORD BONUS UP
80 - PHYSICAL GUARD UP
90 - PHYSICAL ATTACK UP
100 - PHYSICAL GUARD UP
130 - SWORD BONUS UP
150 - SPEAR BONUS UP
180 - PHYSICAL GUARD UP
200 - PHYSICAL ATTACK UP

Spear :

HALBERD (Normal)

8. WIZARD

WIZARD



Element : Normal
Unlock: 0.0 km

HP + 00
POW + 0
VIT + 0
SPD + 0
INT + 4
MEN + 4
LUK + 1

Sword 0.95
Knife 0.95
Hammer 0.85
Spear 0.95
Bow 1.00
Staff 1.20
Dice 1.00

5 - STAFF MOTION UP
30 - MAGIC GUARD UP
40 - STAFF BONUS UP
60 - STAFF MOTION UP
70 - MAGIC GUARD UP
80 - STAFF BONUS UP
100 - MAGIC ATTACK UP
120 - STAFF BONUS UP
150 - ELEMENTAL UP
190 - MAGIC ATTACK UP

Sword :

GEL BLADE (Water)

Staff :

FIRE ROD (Fire)

9. PRIEST

PRIEST



Element : Light
Unlock: 0.0 km

HP + 00
POW + 0
VIT + 1
SPD + 0
INT + 2
MEN + 2
LUK + 1

Sword 0.95
Knife 1.00
Hammer 1.25
Spear 1.20
Bow 1.00
Staff 1.15
Dice 1.00

1 - NATURAL RECOVERY
5 - MAGIC GUARD UP
10 - HAMMER BONUS UP
15 - STAFF BONUS UP
20 - HAMMER BONUS UP
30 - STAFF IMPACT UP
40 - MAGIC GUARD UP
50 - HAMMER BONUS UP
60 - STAFF BONUS UP
70 - MAGIC GUARD UP
80 - HAMMER BONUS UP
90 - MAGIC ATTACK UP
100 - MAGIC GUARD UP

Hammer :

FLAIL (Normal)

Spear :

MONK STAFF (Light)

10. RAVER

RAVER



Element : Normal
Unlock: 0.0 km

HP + 10
POW + 1
VIT + 1
SPD + 1
INT + 0
MEN + 1
LUK + 2

Sword 0.95
Knife 0.95
Hammer 0.95
Spear 0.95
Bow 0.95
Staff 0.95
Dice 1.25

1 - SLEEP EXP
20 - DICE BONUS UP
40 - DICE BONUS UP
60 - DICE MOTION UP
100 - DICE BONUS UP

11. GIRL

GIRL



Element : Dark
Unlock: 0.0 km

HP + 10
POW + 1
VIT + 1
SPD + 1
INT + 1
MEN + 1
LUK + 1

Sword 1.10
Knife 1.05
Hammer 0.95
Spear 1.05
Bow 1.00
Staff 1.05
Dice 1.05

100 - PHYSICAL ATTACK UP

Sword :

NORMAL SWORD

(Auto walk) [1]

12. SORCERESS

SORCERESS



Element : Light
Unlock: 0.0 km

HP + 10
POW + 0
VIT + 0
SPD + 0
INT + 2
MEN + 2
LUK + 2

Sword 0.95
Knife 0.95
Hammer 0.95
Spear 0.95
Bow 1.10
Staff 1.20
Dice 1.15

1 - BLESS RECOVERY
100 - MAGIC GUARD UP
150 - MAGIC ATTACK UP

Spear :

MONK STAFF (Light)

13. IDOL

IDOL



Element : Normal
Unlock: 1.4 km

HP + 10
POW + 1
VIT + 1
SPD + 2
INT + 1
MEN + 1
LUK + 3

Sword 1.15
Knife 1.05
Hammer 0.85
Spear 0.95
Bow 1.05
Staff 1.15
Dice 1.15

5 - DICE BONUS UP
10 - DICE MOTION UP
30 - WEAPON DROP UP
60 - DICE BONUS UP
80 - KNIFE BONUS UP
100 - KNIFE MOTION UP
120 - DICE BONUS UP
140 - STAFF BONUS UP
160 - KNIFE BONUS UP
180 - STAFF BONUS UP
200 - DICE BONUS UP

Sword :

BOUQUET (Earth)

Staff :

MAGICAL ROD (Light)

Dice :

GOLD DICE (Light)

14. MONK

MONK



Element : Normal
Unlock: 2.3 km

HP + 20
POW + 2
VIT + 1
SPD + 1
INT + 0
MEN + 0
LUK + 0

Sword 1.20
Knife 1.05
Hammer 1.00
Spear 1.25
Bow 1.00
Staff 1.00
Dice 1.00

1 - MOVE RECOVERY
10 - PHYSICAL GUARD UP
20 - PHYSICAL ATTACK UP
30 - PHYSYCAL GUARD UP
40 - SPEAR IMPACT UP
50 - PHYSICAL ATTACK UP
60 - SPEAR BONUS UP
70 - SWORD BONUS UP
80 - HAMMER BONUS UP
90 - SPEAR BONUS UP
100 - PHYSICAL GUARD UP

Spear :

BIG STICK (Normal)

15. SMITH

SMITH



Element : Normal
Unlock: 3.5 km

HP + 10
POW + 1
VIT + 2
SPD + 1
INT + 2
MEN + 2
LUK + 1

Sword 1.00
Knife 1.05
Hammer 1.25
Spear 1.05
Bow 1.00
Staff 0.95
Dice 1.00

5 - HAMMER BONUS UP
10 - HAMMER MOTION UP
20 - HAMMER BONUS UP
30 - HAMMER IMPACT UP
40 - HAMMER BONUS UP
50 - HAMMER MOTION UP
60 - SWORD BONUS UP
70 - HAMMER BONUS UP
80 - PHYSICAL GUARD UP
100 - HAMMER BONUS UP
120 - HAMMER BONUS UP
140 - HAMMER BONUS UP
160 - HAMMER IMPACT UP
180 - PHYSICAL ATTACK UP
200 - HAMMER BONUS UP

16. GEOMANCER

GEOMANCER



Element : Normal
Unlock: 4.5 km

HP + 20
POW + 0
VIT + 1
SPD + 0
INT + 2
MEN + 2
LUK + 2

Sword 0.95
Knife 1.00
Hammer 1.05
Spear 0.90
Bow 1.10
Staff 1.15
Dice 1.20

10 - ELEMENTAL UP
20 - MAGIC ATTACK UP
30 - ELEMENTAL UP
40 - BOW BONUS UP
50 - ELEMENTAL UP
60 - HAMMER BONUS UP
70 - STAFF BONUS UP
80 - ELEMENTAL UP
90 - ELEMENTAL UP
100 - MAGIC ATTACK UP
120 - MAGIC GUARD UP
140 - SPEAR BONUS UP
160 - ELEMENTAL UP
180 - MAGIC GUARD UP
200 - STAFF BONUS UP

Spear :

AQUA LANCE (Water)

Staff :

LEAF ROD (Earth)

17. KAPPA

KAPPA



Element : Water
Unlock: 5.5 km

HP + 10
POW + 1
VIT + 2
SPD + 1
INT + 2
MEN + 1
LUK + 1

Sword 1.15
Knife 1.00
Hammer 0.95
Spear 1.25
Bow 0.95
Staff 1.10
Dice 1.00

10 - SPEAR BONUS UP
20 - SPEAR BONUS UP
30 - DICE BONUS UP
40 - SPEAR BONUS UP
60 - ELEMENTAL UP
70 - SPEAR BONUS UP
80 - SPEAR IMPACT UP
90 - MAGIC GUARD UP
100 - SPEAR BONUS UP
120 - MAGIC ATTACK UP
150 - SPEAR BONUS UP
170 - MAGIC GUARD UP
190 - SPEAR BONUS UP

Sword :

FISH (Water)

Spear :

MOON ROD (Normal)

Staff :

AQUA ROD (Water)

18. VAMPIRE

VAMPIRE



Element : Dark
Unlock: 6.5 km

HP + 00
POW + 1
VIT + 0
SPD + 2
INT + 2
MEN + 1
LUK + 0

Sword 1.05
Knife 1.20
Hammer 1.00
Spear 1.00
Bow 1.00
Staff 1.10
Dice 1.05

1 - BLOODSUCKER
10 - SWORD BONUS UP
20 - STAFF BONUS UP
30 - SWORD BONUS UP
40 - MAGIC ATTACK UP
50 - MAGIC GUARD UP
60 - KNIFE BONUS UP
70 - MAGIC GUARD UP
80 - SWORD BONUS UP
90 - MAGIC GUARD UP
100 - MAGIC ATTACK UP

Knife :

ASSASSIN DAGGER

(Dark)

19. GHOST

GHOST



Element : Normal
Unlock: 7.5 km

HP + 10
POW + 0
VIT + 0
SPD + 2
INT + 2
MEN + 2
LUK + 0

Sword 0.95
Knife 1.00
Hammer 1.00
Spear 0.95
Bow 0.95
Staff 1.10
Dice 0.95

100 - MAGIC ATTACK UP

Staff :

STUPA

(Auto-walk) [1]

20. TAMER

TAMER



Element : Normal
Unlock: 8.7 km

HP + 10
POW + 1
VIT + 2
SPD + 1
INT + 1
MEN + 2
LUK + 1

Sword 1.25
Knife 1.05
Hammer 1.05
Spear 1.10
Bow 1.10
Staff 0.90
Dice 0.95

1 - ENEMY CHARM
100 - PHYSICAL GUARD UP

Sword :

AXE (Normal)

Bow :

FIRE BOW (Fire)

21. DWARF

DWARF



Element : Earth
Unlock: 9.7 km

HP + 30
POW + 2
VIT + 3
SPD + 1
INT + 0
MEN + 0
LUK + 1

Sword 1.05
Knife 1.00
Hammer 1.20
Spear 0.95
Bow 1.05
Staff 0.95
Dice 1.00

10 - HAMMER MOTION UP
20 - PHYSICAL GUARD UP
30 - HAMMER BONUS UP
40 - HAMMER IMPACT UP
60 - PHYSICAL ATTACK UP
80 - HAMMER BONUS UP
90 - PHYSICAL GUARD UP
100 - HAMMER BONUS UP
125 - HAMMER BONUS UP
150 - PHYSICAL GUARD UP
190 - HAMMER IMPACT UP
200 - HAMMER BONUS UP

Hammer :

WOOD HAMMER

(Earth)

22. DRAGOON

DRAGOON



Element : Fire
Unlock: 10.9 km

HP + 30
POW + 2
VIT + 2
SPD + 2
INT + 1
MEN + 0
LUK + 0

Sword 1.05
Knife 1.00
Hammer 1.00
Spear 1.30
Bow 1.00
Staff 1.00
Dice 1.00

10 - SPEAR BONUS UP
20 - SPEAR BONUS UP
30 - PHYSICAL GUARD UP
40 - SPEAR BONUS UP
50 - SPEAR IMPACT UP
60 - SPEAR BONUS UP
80 - PHYSICAL ATTACK UP
100 - SPEAR BONUS UP
125 - CRITICAL UP
150 - SPEAR BONUS UP
175 - PHYSICAL ATTACK UP
200 - SPEAR IMPACT UP

Spear :

HEAT LANCE (Fire)

23. KEKKAISHI

KEKKAISHI



Element : Normal
Unlock: 11.9 km

HP + 10
POW + 0
VIT + 0
SPD + 0
INT + 2
MEN + 5
LUK + 0

Sword 0.95
Knife 1.05
Hammer 0.80
Spear 0.95
Bow 1.05
Staff 1.15
Dice 1.10

5 - MAGIC BARRIER
10 - STAFF BONUS UP
15 - MAGIC GUARD UP
20 - MAGIC BARRIER
30 - STAFF IMPACT UP
40 - MAGIC BARRIER
50 - ELEMENTAL UP
60 - MAGIC BARRIER
65 - STAFF BONUS UP
70 - MAGIC ATTACK UP
80 - MAGIC BARRIER
90 - STAFF MOTION UP
95 - MAGIC ATTACK UP
100 - MAGIC BARRIER
120 - MAGIC GUARD UP
140 - MAGIC GUARD UP
180 - MAGIC BARRIER

Spear :

MONK STAFF (Light)

24. NECRMNCR

NECRMNCR



Element : Normal
Unlock: 12.7 km

HP + 00
POW + 0
VIT + 0
SPD + 0
INT + 5
MEN + 3
LUK + 1

Sword 0.95
Knife 1.05
Hammer 0.85
Spear 0.95
Bow 1.00
Staff 1.25
Dice 1.00

5 - STAFF BONUS UP
10 - MAGIC ATTACK UP
15 - STAFF BONUS UP
20 - STAFF MOTION UP
30 - STAFF BONUS UP
40 - MAGIC ATTACK UP
60 - STAFF BONUS UP
70 - MAGIC ATTACK UP
80 - STAFF IMPACT UP
90 - STAFF BONUS UP
100 - MAGIC ATTACK UP
140 - STAFF MOTION UP
170 - STAFF BONUS UP
200 - MAGIC ATTACK UP

Staff :

DARK ROD (Dark)

25. BUNNY

BUNNY



Element : Normal
Unlock: 13.5 km

HP + 10
POW + 0
VIT + 0
SPD + 1
INT + 1
MEN + 1
LUK + 3

Sword 1.00
Knife 1.15
Hammer 0.90
Spear 0.90
Bow 1.00
Staff 1.05
Dice 1.20

1 - MOVE EXP
40 - DICE BONUS UP
60 - KNIFE BONUS UP
80 - DICE BONUS UP
100 - DICE BONUS UP

Knife :

CARROT (Earth)

26. SWORDSMAN

SWORDSMAN



Element : Normal
Unlock: 14.5 km

HP + 10
POW + 2
VIT + 1
SPD + 2
INT + 1
MEN + 2
LUK + 1

Sword 1.30
Knife 1.05
Hammer 0.90
Spear 1.05
Bow 0.95
Staff 1.00
Dice 1.00

10 - SWORD MOTION UP
20 - SWORD BONUS UP
30 - PHYSICAL GUARD UP
40 - SWORD BONUS UP
60 - SWORD BACK MOTION UP
70 - SWORD BONUS UP
100 - PHYSICAL ATTACK UP
120 - SWORD BONUS UP
140 - SWORD BONUS UP
160 - PHYSICAL ATTACK UP
180 - SWORD BONUS UP
200 - CRITICAL UP

Sword :

KATANA (Normal)

27. GUNMAN

GUNMAN



Element : Normal
Unlock: 15.5 km

HP + 10
POW + 3
VIT + 1
SPD + 1
INT + 1
MEN + 1
LUK + 2

Sword 0.95
Knife 1.05
Hammer 0.90
Spear 0.95
Bow 1.25
Staff 1.00
Dice 1.10

5 - BOW AIM UP
10 - BOW BONUS UP
20 - PHYSICAL ATTACK UP
30 - BOW BONUS UP
40 - BOW IMPACT UP
50 - DICE BONUS UP
60 - BOW BONUS UP
70 - BOW AIM UP
90 - BOW BONUS UP
100 - PHYSICAL ATTACK UP
120 - CRITICAL UP
150 - STRAY BULLET
180 - BOW BONUS UP

Bow :

PISTOL (Fire)

28. EXPLORER

EXPLORER



Element : Normal
Unlock: 16.5 km

HP + 10
POW + 1
VIT + 2
SPD + 1
INT + 1
MEN + 1
LUK + 2

Sword 1.05
Knife 1.05
Hammer 1.05
Spear 1.25
Bow 1.05
Staff 1.00
Dice 1.10

10 - WEAPON DROP UP
20 - SPEAR BONUS UP
40 - WEAPON DROP UP
60 - HAMMER BONUS UP
80 - BOW BONUS UP
100 - WEAPON DROP UP
120 - DICE BONUS UP
140 - SPEAR BONUS UP
160 - DICE BONUS UP
180 - KNIFE BONUS UP

Spear :

SCOOP (Earth)

29. GARDNER

GARDNER



Element : Normal
Unlock: 17.5 km

HP + 20
POW + 1
VIT + 5
SPD + 0
INT + 0
MEN + 0
LUK + 0

Sword 1.10
Knife 1.00
Hammer 1.05
Spear 1.15
Bow 0.95
Staff 0.90
Dice 1.00

5 - PHYSICAL BARRIER
10 - SPEAR BONUS UP
20 - PHYSICAL BARRIER
30 - SPEAR BONUS UP
40 - PHYSICAL GUARD UP
50 - PHYSICAL BARRIER
60 - SPEAR BONUS UP
70 - PHYSICAL BARRIER
80 - SWORD BONUS UP
90 - PHYSICAL BARRIER
100 - PHYSICAL BARRIER
120 - PHYSICAL GUARD UP
140 - PHYSICAL GUARD UP
180 - PHYSICAL BARRIER

30. ASSASSIN

ASSASSIN



Element : Normal
Unlock: 18.5 km

HP + 00
POW + 4
VIT + 0
SPD + 5
INT + 0
MEN + 0
LUK + 0

Sword 1.10
Knife 1.25
Hammer 0.80
Spear 1.00
Bow 1.05
Staff 1.00
Dice 1.00

5 - KNIFE BONUS UP
10 - KNIFE BONUS UP
15 - KNIFE MOTION UP
30 - KNIFE BONUS UP
50 - SWORD BONUS UP
70 - KNIFE BONUS UP
80 - KNIFE BONUS UP
100 - MOVE UP
120 - ELEMENTAL UP
150 - PHYSICAL ATTACK UP
200 - KNIFE BONUS UP

Knife :

ASSASSIN DAGGER

(Dark)

31. ROBOT

ROBOT



Element : Normal
Unlock: 19.7 km

HP + 30
POW + 3
VIT + 3
SPD + 0
INT + 0
MEN + 0
LUK + 0

Sword 1.05
Knife 0.95
Hammer 1.10
Spear 1.35
Bow 1.25
Staff 0.90
Dice 0.95

60 - HAMMER BONUS UP
70 - BOW BONUS UP
80 - HAMMER BONUS UP
90 - BOW BONUS UP
100 - HAMMER BONUS UP
115 - BOW BONUS UP
130 - MAGIC GUARD UP
145 - SPEAR BONUS UP
160 - BOW BONUS UP
180 - PHYSICAL GUARD UP
200 - SPEAR BONUS UP

Spear :

DRILL LANCE (Normal)

Bow:

LASER GUN (Light)

32. MAID

MAID



Element : Normal
Unlock: 20.6 km

HP + 10
POW + 0
VIT + 0
SPD + 1
INT + 1
MEN + 2
LUK + 2

Sword 0.90
Knife 1.10
Hammer 0.85
Spear 0.90
Bow 1.05
Staff 1.05
Dice 1.05

100 - MAGIC GUARD UP

Knife :

KITCHEN KNIFE

(Auto-walk) [1]

33. BERSERKER

BERSERKER



Element : Normal
Unlock: 21.9 km

HP + 10
POW + 3
VIT + 3
SPD + 0
INT + 0
MEN + 0
LUK + 0

Sword 1.20
Knife 1.00
Hammer 1.05
Spear 1.10
Bow 0.80
Staff 0.70
Dice 0.90

100 - PHYSICAL ATTACK UP

Sword :

BLOOD SWORD

(Auto-walk) [1]

32. MGCKNIGHT

MGCKNIGHT



Element : Normal
Unlock: 23.1 km

HP + 10
POW + 2
VIT + 1
SPD + 1
INT + 3
MEN + 2
LUK + 0

Sword 1.25 
Knife 1.20
Hammer 0.90
Spear 1.20
Bow 0.95
Staff 1.05
Dice 1.00

5 - SPEAR BONUS UP
10 - SWORD BONUS UP
15 - KNIFE BONUS UP
20 - MAGIC ATTACK UP
30 - ELEMENTAL UP
35 - SPEAR BONUS
40 - MAGIC GUARD UP
50 - KNIFE BONUS UP
60 - MAGIC GUARD UP
70 - MAGIC ATTACK UP
80 - SWORD BONUS UP
100 - MAGIC GUARD UP
125 - ELEMENTAL UP
150 - MAGIC GUARD UP
180 - SWORD BONUS UP

Sword :

FLAMBERGE (Fire)

Knife :

ICE DAGGER (Water)

Spear :

VINE EDGE (Earth)

35. CLOWN

CLOWN



Element : Normal
Unlock: 24.6 km

HP + 10
POW + 1
VIT + 1
SPD + 2
INT + 0
MEN + 0
LUK + 2

Sword 1.00
Knife 1.15
Hammer 1.00
Spear 1.05
Bow 1.05
Staff 0.90
Dice 1.10

NOTHING

Dice:

CHEAT DICE

(Auto-walk) [1]

36. AUGUR

AUGUR



Element : Normal
Unlock: 26.1 km

HP + 10
POW + 0
VIT + 0
SPD + 0
INT + 3
MEN + 3
LUK + 3

Sword 0.95
Knife 0.95
Hammer 0.95
Spear 0.95
Bow 1.05
Staff 1.15
Dice 1.30

10 - MAGIC GUARD UP
25 - STAFF BONUS UP
30 - ELEMENTAL UP
35 - DICE BONUS UP
40 - STAFF BONUS UP
60 - DICE PIPS UP
80 - ELEMENTAL UP
90 - STAFF BONUS UP
100 - MAGIC ATTACK UP
120 - DICE BONUS UP
140 - MAGIC GUARD UP
160 - DICE BONUS UP
180 - MAGIC GUARD UP
200 - MAGIC ATTACK UP

37. PIRATE

PIRATE



Element : Normal
Unlock: 27.5 km

HP + 20
POW + 2
VIT + 1
SPD + 2
INT + 0
MEN + 0
LUK + 3

Sword 1.25
Knife 1.10
Hammer 0.90
Spear 1.00
Bow 1.20
Staff 0.95
Dice 1.05

10 - SWORD BONUS UP
20 - KNIFE BONUS UP
30 - DICE BONUS UP
50 - SWORD BONUS UP
60 - WEAPON DROP UP
70 - KNIFE BONUS UP
80 - BOW BONUS UP
100 - WEAPON DROP UP
120 - SWORD BONUS UP
140 - KNIFE BONUS UP
160 - BOW BONUS UP
180 - DICE BONUS UP

Sword :

CUTLASS (Normal)

Bow :

PISTOL (Fire)

38. ANGEL

ANGEL



Element : Light
Unlock: 28.9 km

HP + 10
POW + 0
VIT + 0
SPD + 3
INT + 3
MEN + 2
LUK + 2

Sword 1.00
Knife 1.05
Hammer 1.00
Spear 0.95
Bow 1.25
Staff 1.05
Dice 1.10

10 - BOW AIM UP
20 - BOW BONUS UP
30 - BOW BONUS UP
40 - STAFF BONUS UP
50 - BOW BONUS UP
70 - MAGIC ATTACK UP
80 - BOW BONUS UP
100 - BOW AIM UP
120 - BOW BONUS UP
140 - BOW BONUS UP
160 - BOW AIM UP

Bow :

CUPID BOW (Light)

39. GAMBLER

GAMBLER



Element : Normal
Unlock: 30.7 km

HP + 10
POW + 0
VIT + 1
SPD + 1
INT + 1
MEN + 1
LUK + 4

Sword 1.00
Knife 1.05
Hammer 0.90
Spear 0.95
Bow 0.95
Staff 1.00
Dice 1.35

10 - DICE BONUS UP
20 - DICE MOTION UP
30 - DICE BONUS UP
40 - DICE PIPS UP
50 - DICE BONUS UP
60 - DICE BONUS UP
80 - DICE PIPS UP
100 - DICE BONUS UP
120 - KNIFE BONUS UP
140 - DICE BONUS UP
160 - CRITICAL UP
180 - DICE BONUS UP

Dice :

BLACK DICE (Dark)

37. SCHOLAR

SCHOLAR



Element : Normal
Unlock: 31.6 km

HP + 10
POW + 1
VIT + 2
SPD + 0
INT + 3
MEN + 1
LUK + 2

Sword 1.00
Knife 1.05
Hammer 0.95
Spear 1.15
Bow 1.00
Staff 1.05
Dice 1.05

20 - BOSS COLLECT UP
30 - MAGIC GUARD UP
40 - BOSS COLLECT UP
50 - SPEAR BONUS UP
60 - BOSS COLLECT UP
70 - CRITICAL UP
80 - BOSS COLLECT UP
90 - MAGIC ATTACK UP
100 - BOSS COLLECT UP

Spear :

PENCIL (Normal)

41. SNIPER

SNIPER



Element : Normal
Unlock: 32.6 km

HP + 10
POW + 2
VIT + 1
SPD + 2
INT + 1
MEN + 1
LUK + 2

Sword 1.05
Knife 1.10
Hammer 0.95
Spear 1.00
Bow 1.30
Staff 0.95
Dice 1.05

10 - CRITICAL UP
20 - STRAY BULLET
30 - BOW BONUS UP
40 - BOW AIM UP
50 - CRITICAL UP
60 - BOW IMPACT UP
70 - BOW BONUS UP
80 - BOW AIM UP
90 - PHYSICAL ATTACK UP
100 - STRAY BULLET
120 - BOW BONUS UP
140 - CRITICAL UP
160 - PHYSICAL ATTACK UP

Bow :

RIFLE (Fire)

42. CAVALRY

CAVALRY



Element : Normal
Unlock: 33.6 km

HP + 20
POW + 1
VIT + 1
SPD + 4
INT + 1
MEN + 1
LUK + 0

Sword 1.15
Knife 0.95
Hammer 0.95
Spear 1.25
Bow 1.10
Staff 0.95
Dice 1.00

5 -THROUGH SPEAR
15 - SPEAR BONUS UP
25 - SWORD BONUS UP
40 - CRITICAL UP
55 - PHYSICAL GUARD UP
70 - THROUGH SPEAR
85 - SPEAR BONUS UP
100 - CRITICAL UP
120 - SWORD BONUS UP
140 - SPEAR BONUS UP

Sword :

BATTLE FLAG

(Double move)[2]

43. SAGE

SAGE



Element : Light
Unlock: 34.6 km

HP + 10
POW + 0
VIT + 1
SPD + 1
INT + 4
MEN + 2
LUK + 1

Sword 1.00
Knife 1.15
Hammer 0.90
Spear 1.00
Bow 1.05
Staff 1.20
Dice 1.10

5 - STAFF BONUS UP
10 - RANGE MAGIC
20 - ELEMENTAL UP
30 - MAGIC GUARD UP
40 - STAFF BONUS UP
50 - ELEMENTAL UP
60 - RANGE MAGIC
70 - MAGIC GUARD UP
80 - STAFF BONUS UP
90 - MAGIC ATTACK UP
100 - RANGE MAGIC
130 - STAFF BONUS UP
160 - MAGIC ATTACK UP
200 - STAFF MOTION UP

Knife :

ORICHALCUM (Normal)

Staff :

SHINE STAFF (Light)

44. WEREWOLF

WEREWOLF



Element : Normal
Unlock: 35.6 km

HP + 30
POW + 2
VIT + 3
SPD + 2
INT + 0
MEN + 0
LUK + 0

Sword 1.25
Knife 1.10
Hammer 1.25
Spear 1.05
Bow 1.05
Staff 0.90
Dice 1.00

10 - ALONE
20 - HAMMER BONUS UP
30 - CRITICAL UP
40 - PHYSICAL ATTACK UP
50 - PHYSICAL GUARD UP
60 - RAGE
70 - HAMMER BONUS UP
80 - CRITICAL UP
90 - GUTS
100 - ALONE
120 - HAMMER BONUS UP
140 - HAMMER BONUS UP
160 - PHYSICAL GUARD UP

Sword :

SAWS (Normal)

Hammer :

STONE AXE (Earth)

45. SUMMONER

SUMMONER



Element : Normal
Unlock: 36.6 km

HP + 10
POW + 0
VIT + 1
SPD + 1
INT + 1
MEN + 2
LUK + 2

Sword 0.95
Knife 0.95
Hammer 0.90
Spear 0.90
Bow 1.05
Staff 1.10
Dice 1.10

10 - SUMMONS
20 - MAGIC ATTACK UP
40 - SUMMONS
60 - ELEMENTAL UP
80 - SUMMONS
100 - SUMMONS
125 - SPEAR BONUS UP
150 - HAMMER BONUS UP
175 - KNIFE BONUS UP
200 - SWORD BONUS UP

Sword :

SWORD KEEPER (Normal)

Knife :

EELY DAN (Light)

Hammer :

HAMMER BOY (Earth)

Spear :

GIRAFFE (Normal)

46. DEVIL

DEVIL



Element : Dark
Unlock: 37.6 km

HP + 10
POW + 2
VIT + 1
SPD + 1
INT + 2
MEN + 3
LUK + 0

Sword 1.10
Knife 1.15
Hammer 1.00
Spear 1.30
Bow 1.00
Staff 1.15
Dice 0.85

10 - MAGIC BARRIER
30 - THROUGH SPEAR
40 - CRITICAL UP
50 - SPEAR BONUS UP
65 - MAGIC BARRIER
80 - THROUGH SPEAR
100 - SPEAR BONUS UP
120 - STAFF BONUS UP
140 - MAGIC ATTACK UP
180 - MAGIC BARRIER

Knife :

ASSASSIN DAGGER

(Dark)

Spear :

FORK (Normal)

Staff :

BLACK ROD (Dark)

47. BLKKNIGHT

BLKKNIGHT



Element : Dark
Unlock: 38.6 km

HP + 10
POW + 3
VIT + 2
SPD + 2
INT + 2
MEN + 0
LUK + 0

Sword 1.20
Knife 1.05
Hammer 1.00
Spear 1.20
Bow 1.00
Staff 1.00
Dice 1.05

10 - RAGE
20 - PHYSICAL BARRIER
30 - PHYSICAL ATTACK UP
40 - SWORD BONUS UP
50 - RAGE
60 - MAGIC ATTACK UP
70 - PHYSICAL ATTACK UP
80 - PHYSICAL GUARD UP
100 - SWORD IMPACT UP
120 - MAGIC GUARD UP
140 - SWORD BONUS UP
160 - SWORD BONUS UP

Sword :

DARK SWORD (Dark)

Spear :

GAIBOLGA (Dark)

Dice :

BLACK DICE (Dark)

48. HERO

HERO



Element : Normal
Unlock: 39.6 km

HP + 20
POW + 3
VIT + 3
SPD + 2
INT + 0
MEN + 0
LUK + 0

Sword 1.15
Knife 1.30
Hammer 1.05
Spear 1.05
Bow 1.25
Staff 0.90
Dice 1.00

10 - KNIFE BONUS UP
20 - CRITICAL UP
30 - HAMMER BONUS UP
40 - PHYSICAL GUARD UP
50 - KNIFE BONUS UP
60 - BOW BONUS UP
80 - CRITICAL UP
100 - GUTS
125 - BOW BONUS UP
150 - CRITICAL UP
175 - BOW BONUS UP

Knife :

GLOBE (Normal)

Bow :

LASER GUN (Light)

49. MOLE

MOLE



Element : Earth
Unlock: 40.6 km

HP + 20
POW + 2
VIT + 1
SPD + 2
INT + 0
MEN + 1
LUK + 2

Sword 1.10
Knife 1.10
Hammer 1.15
Spear 0.90
Bow 0.90
Staff 0.90
Dice 1.05

10 - SWORD BONUS UP
20 - CRITICAL UP
40 - SWORD BONUS UP
60 - HAMMER BONUS UP
80 - KNIFE BONUS UP
100 - SWORD BONUS UP
120 - HAMMER BONUS UP
140 - KNIFE BONUS UP
160 - PHYSICAL GUARD UP
180 - PHYSICAL BARRIER

Sword :

PICKAXE

(Triple move)[2]

Knife :

IRON CLAW

(Normal)

Hammer :

WOOD HAMMER

(Earth)

50. AFRO

AFRO

Element : Normal
Unlock: 41.6 km

HP + 20
POW + 2
VIT + 2
SPD + 1
INT + 0
MEN + 0
LUK + 3

Sword 1.20
Knife 1.05
Hammer 1.00
Spear 1.25
Bow 0.95
Staff 0.90
Dice 1.15

10 - SPEAR BONUS UP
20 - THROUGH SPEAR
40 - HAMMER BONUS UP
60 - CRITICAL UP ???

Sword :

MARACA (Normal)

Hammer :

GOLD HAMMER (Light)

Spear :

MIKE STAND (Normal)

51. HOLYNIGHT

HOLYNIGHT

Element : Light
Unlock: 42.6 km

HP + 10
POW + 2
VIT + 1
SPD + 2
INT + 2
MEN + 1
LUK + 1

Sword 1.20
Knife 1.25
Hammer 0.95
Spear 1.05
Bow 1.05
Staff 1.00
Dice 1.05

10 - GUTS ???

Sword :

EXCALIBUR (Light)

Knife :

RAPIER (Normal)

Dice :

GOLD DICE (Light)

  1. 1.0 1.1 1.2 1.3 1.4 Character walks and attack automatically without holding the screen
  2. 2.0 2.1 When changing screen, move 0.2km (double) or 0.3km (triple) instead of 0.1km. Can skip TEMPLE and INNS but cannot skip BOSSES.